[PRE ALPHA BETA GAMA prototype]

HANDBORN is a Rogue-like card Game where every card in your hand matters.
Draft a team, drag them onto the board, and face off in turn-based combat.

Each card has stats based on suit and rank, plus unique effects to turn the tide.

It’s very early in development, the core loop is live, but expect minor bugs.


Thanks for trying it out. Any feedback will be deeply appreciated!

StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorCzar
GenreCard Game
Made withUnity
Tags2D, Dystopian, Pixel Art, Post-apocalyptic, Prototype, Roguelike, Short, Singleplayer, Turn-based
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

Comments

Log in with itch.io to leave a comment.

I beat all the sectors in the prototype including the full 52 card deck after losing once during the last encounter before the boss fight.

The presentation is good and the game is fun with the adequate difficulty for my taste, besides a few bugs possibly all linked with items my main suggestion would be that it could be possible to play the game as fast as you want to, bypassing animations when you double click or something like that.

Hey, thanks a lot for the feedback! That's a great suggestion, I'll look into it asap. 

How did you feel about the game loop? I know it's still barebones when it comes to loot items and unlocked cards, but did the overall core interest you?

Sure, I like how it overall works, the lethality, constantly losing some strong characters and always being on the edge of losing a life, swapping my characters, especially hesitating before moving out a character with low hps but high damage which might pay off or backfire. Some of the special powers which are already there are quite satisfying, like the damage of all the enemies getting reduced each time the character gets targeted, and so were the rare times I assembled a team which managed to survive a bit together, or even just a strong character surviving several fights.

I don't think I love the turn order system, always alternating between one character of a team and one for the other team no matter what, yet maybe it's the best for the game and I'm not exactly sure what else I would try.

thanks a lot for the input! I really appreciate it